Tales of Gaea is a journey via the role-playing experience. Gaea is a world where magic has grown along side logic and the needs of the people who use it. Magic serves the people of Gaea much the same way science serves the people of earth. In other words, Gaea is a world where the "laws of magic" have supplanted the "laws of science". For instance, all magic on Gaea conserves energy or channels power from another source while the mage/cleric/mystic gives it form. Here is a world where many cultures are represented from the familiar to the bizarre. These many cultures live in close proximity and this often leads to clashes in war and trade while allowing many blendings of the different ideologies. This creates a world where elves, dwarves, humans, solaan-lesthra, kolba, orcs, gnomes and many other races compete for material and space. Often the conflicts will spill over from one race to another and sometimes it is internal.
The various religions play a big part as well as political organizations. The faith of Auto hunts elves for the slaying of their messiah. It is holy doctrine to kill all elves and the Banquerian Empire is caught as a tool of the Autoean Heffa or high priest. A separate sect, the Orthodox Church of Turin, preaches tolerance and forgiveness. They seek the enlightenment of men and the peaceful cohabitation of all races. This philosophy of universal peace and understanding often puts the Orthodox Church in harms way of the crusaders of the Holy Banquerian Church. This is but one of hundreds of faiths on Gaea.
The e-version of Tales of Gaea has been released on RPGNow and DriveThru RPG. This version is being called version 1.5 since it has some updated layout elements, a new Iridium System Core Resource document and some updated sections. The original printed version is still available and accurate.
Available in e-version as well as at our online store, this supplement begins the Atlas of Gaea series that will span the world of Gaea detailing it and helping you navigate Gaea in safety and comfort.
We have a clickable map of Narheim, the setting that ships with the core rules, available on the site. Take a look at it and let us know what you think on the forums. We will be updating the map with close-ups of other duchies, islands, and even cities. Stay tuned for more!
The elven houses, their history and what makes them the power they are today all for FREE! This PDF is made available for free online detailing the Elves and the effect of humans arriving on Narheim. Check it out!
After some interesting points came out of the Nebuleon Play test we updated the Tales of Gaea Character Sheet. Download it here!
Good and bad, it is all here in a review by Rafael Valez on RPGNet. This is a very balanced review.
Another Man's Treasure is back from the printers and off to the distributors. It looks really terrific and we are happy with the job Patterson Printing did for us.
We have started up our series about the life and customs of the People of Narheim. We will be releasing these articles regularly to help both players and GMs understand the world of Gaea better. It is a quick read and could give you some ideas for characters or scenarios